Ziehe hier, um das Dreieck  zu verschieben

Winkel anzeigen

1cm

A = (-1.0000000000000009, 1)
B = (-1.0000000000000009, 4.000000000000002)
C = (2.999999999999998, 4.000000000000002)
D = (1.9999999999999987, 1)
F = (-2.000000000000003, 1.0000000000000002)
G = (-1, 1.0000000000000002)
H = (-1, 3.9999999999999987)
poly1, b, c, d, a = Polygon(B, C, D, A)
E = (3, 1)
K = (-1, -1)
z = 0 (slider from 0 to 4, step 0.1)
M = Point(Circle[K, z])
l = Segment(K, M)
v = Vector(K, M)
F' = Translate(F, v)
G' = Translate(G, v)
H' = Translate(H, v)
poly2', h', f', g' = Polygon(F', G', H')
β = Angle(C, D, F)
α_1 = Angle(B, C, D)
α = Angle(G', F', H')
γ = Angle(F', H', G')
ε = Angle(A, B, C)
δ = Angle(D, A, B)
ζ = Angle(H', G', F')
e = false
I = (-4, 4)
J = (-3, 4)
f = Segment(I, J)