Ziehe hier, um Dreieck zu drehen

Höhen anzeigen

Parallelogrammseiten anzeigen

A = (0, 2)
B = (4, 2)
C_1 = (3, 6)
poly1, c_1, a, b = Polygon(A, B, C_1)
M_b = Midpoint(b)
d = Line(M_b, c_1)
M_a = Midpoint(a)
F = (1.5, 4)
G = Point(Circle[F, Distance[M_b, M_a]])
e = Segment(F, G)
f = Circle(F, Distance[M_b, C_1])
g = Circle(G, Distance[M_a, C_1])
C, I = Intersect(f, g)
poly2, h_1, f_1, g_1 = Polygon(F, G, C)
poly3, c, b_1, e_1, d_1 = Polygon(A, B, M_a, M_b)
G' = Rotate(G, 180°, G)
H' = Rotate(C, 180°, G)
α = 0 rad (slider from 0 to 3.141592653589793, step 0.017453292519943295)
F'_1 = Rotate(F, -α, G)
G'_1 = Rotate(G, -α, G)
H'_1 = Rotate(C, -α, G)
poly2', h'_1, f'_1, g'_1 = Polygon(F'_1, G'_1, H'_1)
i = OrthogonalLine(C, c)
J = Intersect(i, c)
j = OrthogonalLine(M_b, c)
K = Intersect(j, c)
h_2 = Segment(M_b, K)
h = Segment(C, J)
β = Angle(J, K, M_b)
γ = Angle(B, J, C)
k = false
l = Distance(h, c)
m = false