S = Point(yAxis)
B_1 = Point(yAxis)
C = (3.446857411322526, 0.6287864693446061)
c = Circle(C, 2.0)
A = Point(c)
d = Circle(A, 1.0)
E_1 = Intersect(c, d, 1.0)
e = Circle(E_1, 1.89)
B = Intersect(d, e, 2.0)
b = Segment(C, B)
f = Segment(A, B)
g_1 = Segment(A, C)
F, f_1, c_1, d_1 = Polygon(C, A, B)
G = Intersect(xAxis, yAxis)
H = (-0.8978867747239849, -0.42926004228330067)
I = (-0.1595019967113007, -1.2591966173361544)
s_1 = Line(H, G)
s_2 = Line(I, G)
C' = Mirror(C, s_1)
A' = Mirror(A, s_1)
B' = Mirror(B, s_1)
F', b', c', a' = Polygon(C', A', B')
C'' = Mirror(C', s_2)
A'' = Mirror(A', s_2)
B'' = Mirror(B', s_2)
F'', b'', c'', a'' = Polygon(C'', A'', B'')
h = Circle(G, C)
k = Circle(G, A)
p = Circle(G, B')
i = Ray(G, C)
j = Ray(G, C')
l = Ray(G, C'')
α_1 = Angle(i, s_1)
α_2 = Angle(s_1, j)
β_2 = Angle(j, s_2)
β_1 = Angle(s_2, l)
a = Segment(C, C')
g = Segment(A, A')
m = Segment(C', C'')
n = Segment(B'', B')
q = Segment(A'', A')
φ = Angle(i, l)