Ziehe am Schieberegler, um 
Dreieck zu verschieben

Ziehe hier, um Dreieck zu drehen

1. Schritt

3. Schritt

2. Schritt

Zeige Spiegelachse an

Spiegle Dreieck an Spiegelachse

Zeige verschobenes Dreieck an

Dreieck  zum drehen anzeigen

Dreieck A

Dreieck C

Dreieck B

Dreieck D

1.Möglichkeit

2.Möglichkeit

3.Möglichkeit

A = (2, 2)
B = (4, 2)
C = (4, 4)
poly1, c, a, b = Polygon(A, B, C)
α = 0 rad (slider from 0 to 6.283185307179586, step 0.017453292519943295)
D = (3.7349999999999963, -0.2700000000000046)
E = (6, 2)
d = Line(D, E)
A' = Mirror(A, d)
B' = Mirror(B, d)
C' = Mirror(C, d)
poly1', c', a', b' = Polygon(A', B', C')
H = (2.814999999999996, 0.48999999999999555)
I = (5.634999999999996, 2.4899999999999958)
f = Line(H, I)
A'_3 = Mirror(A, f)
B'_4 = Mirror(B, f)
C'_3 = Mirror(C, f)
poly1'_2, c'_3, a'_3, b'_4 = Polygon(A'_3, B'_4, C'_3)
h = false
i = false
M = (8.980000000000002, 3.9800000000000018)
N = (8.980000000000002, 1.98)
O = (6.980000000000001, 1.98)
poly2, o, m, n = Polygon(M, N, O)
e = 0 (slider from 0 to 5, step 0.1)
F = (10.474999999999998, 1.0699999999999956)
G = Point(Circle[F, e])
g = Segment(F, G)
u = Vector(F, G)
A'_1 = Translate(A, u)
B'_1 = Translate(B, u)
C'_1 = Translate(C, u)
poly1'_1, c'_1, a'_1, b'_1 = Polygon(A'_1, B'_1, C'_1)
j = false
J = (7.014999999999997, 0.9899999999999957)
A'_2 = Rotate(A, α, J)
B'_2 = Rotate(B, α, J)
C'_2 = Rotate(C, α, J)
K = (10, 0)
L = (12, 0)
P = (10, -2)
poly3, p, k, l = Polygon(K, L, P)
A'_4 = Rotate(A, α, J)
B'_3 = Rotate(B, α, J)
C'_4 = Rotate(C, α, J)
poly1'_3, c'_4, a'_4, b'_3 = Polygon(A'_4, B'_3, C'_4)
q = false