AG_1H_1D

φ

AG_nH_nD

Rechtecke AG_nH_nD

AG_1H_1D

Rechteck AG_1H_1D

A = (1, 1)
B = (6, 1)
a = Segment(A, B)
M = Midpoint(A, B)
C = (3.5, 5)
b = Segment(C, M)
c = Segment(B, C)
d = Segment(C, A)
B'_1 = Rotate(B, 45.0*°, A)
α = Angle(B, A, B'_1)
e = Ray(A, B'_1)
D = Point(e)
abstandAD = Distance(A, D)
f = Line(D, a)
g = Line(B, e)
h = Line(C, g)
E = Intersect(g, f)
F_1 = Midpoint(D, E)
i = OrthogonalLine(F_1, f)
F = Intersect(h, i)
j = Segment(B, E)
k = Segment(E, D)
l = Segment(D, F)
m = Segment(F, E)
n = Segment(D, A)
p = Segment(C, F)
β = Angle(C, B, A)
φ = 0.4642575810304917 rad (slider from 0 to 1.0105456369047168, step 0.0017453292519943296)
B' = Rotate(B, φ, A)
γ = Angle(B, A, B')
q = Segment(A, B')
G_n = Intersect(q, c)
r = Line(G_n, j)
H_n = Intersect(m, r)
Vieleck1, a_1, g_1, h_1, d_1 = Polygon(A, G_n, H_n, D)
o = false
G = Midpoint(B, C)
G_1 = Midpoint(B, G)
s = Line(G_1, j)
H_1 = Intersect(m, s)
Vieleck2, a_2, g_2, h_2, d_2 = Polygon(A, G_1, H_1, D)
t = false