Seitenlängen

1cm = 1m

Tipp 2

Die Strecke  \overline{ AC }steht senkrecht auf  \overline{ AB }   

senkrechte Strecken

Radius

a = 4 (slider from 0 to 4, step 0.1)
F = (-1, -1)
G = Point(Circle[F, a])
b = Segment(F, G)
c = Semicircle(G, F)
H = Midpoint(b)
d = OrthogonalLine(H, b)
C = Point(d)
e = Segment(H, C)
A_1 = Point(e)
B = (5.979393569842161, 0.5539696027439927)
poly1, d_1, e_1, f = Polygon(A_1, B, C)
G_1 = Point(e)
g = Circle(C, G_1)
E = Intersect(g, e_1)
D = Mirror(E, e)
h = Segment(D, E)
J = Intersect(h, e)
poly2, j, i, d_2 = Polygon(D, C, J)
k = AngularBisector(J, D, C)
K = Intersect(e_1, k)
δ = Angle(J, D, C)
γ = Angle(D, C, E)
ε = Angle(C, E, J)
β = Angle(C, B, A_1)
abstandBA = Distance(B, A_1)
umfangpoly1 = Perimeter(poly1)
abstandAC = Distance(A_1, C)
TextAC: "\overline{" + (Name[A_1]) + (Name[C]) + "} \, = \, " + abstandAC
abstandBC = Distance(B, C)
TextBC: "\overline{" + (Name[B]) + (Name[C]) + "} \, = \, " + abstandBC
abstandAB = Distance(A_1, B)
TextAB: "\overline{" + (Name[A_1]) + (Name[B]) + "} \, = \, " + abstandAB
l = false
q = Circle(C, D)
n = false
p = CircleArc(C, D, E)
r = Segment(D, C)
s = Segment(C, E)
t = OrthogonalLine(B, f)
I = Intersect(t, f)
A = Intersect(e, t)
a1 = Segment(A, B)
α = Angle(a1, e)
L = Intersect(p, f)
b1 = Segment(C, L)
c1, d1 = AngularBisector(h, r)
M = Intersect(e_1, s)
N = Intersect(e_1, s)
O = Point(s)
e1 = Segment(D, O)
m = false
o = false