\frac{ 1 }{4} 

 \frac{ 1 }{4} 

 \frac{ 1 }{4 } 

 \frac{1  }{4 } 

 \frac{ 1 }{4 } 

 \frac{ 1 }{4 } 

 \frac{ 1 }{4 } 

 \frac{ 1 }{4 } 

 \frac{ 1 }{4 } 

 \frac{ 3 }{4 } 

*

3

=

 \frac{ 1 }{4 } 

 \frac{ 9 }{4 } 

A = (1.76, -2.96)
c = Circle(A, 1.0)
a = Line(A, yAxis)
b = Line(A, xAxis)
B = Intersect(c, a, 1.0)
C = Intersect(c, a, 2.0)
d = Segment(B, C)
D = Intersect(c, b, 1.0)
E = Intersect(c, b, 2.0)
e = Segment(D, E)
F = Intersect(d, e)
G = Intersect(c, e, 2.0)
H = Intersect(c, d, 1.0)
I = Intersect(c, e, 2.0)
J = Intersect(c, d, 1.0)
K = Intersect(c, d, 2.0)
L = Intersect(c, e, 1.0)
g = CircleSector(F, K, I)
h = CircleSector(F, L, K)
R = Point(d)
S = (3.2, -1.18)
M = Point(c)
N = Intersect(c, d, 1.0)
f = CircleSector(R, M, N)
O = Point(d)
i = Line(O, xAxis)
P = Point(i)
k = Circle(P, 1.0)
j = Line(P, yAxis)
Q = Point(i)
p = Circle(Q, 1.0)
l = Line(Q, yAxis)
T = Intersect(k, j, 1.0)
U = Intersect(k, i, 2.0)
V = Intersect(k, j, 2.0)
W = Intersect(k, i, 1.0)
Z = Intersect(p, l, 1.0)
A_1 = Intersect(p, i, 2.0)
B_1 = Intersect(p, l, 2.0)
C_1 = Intersect(p, i, 1.0)
q = CircleSector(P, U, T)
r = CircleSector(P, V, U)
D_1 = (-1.7, 1.56)
s = CircleSector(Q, A_1, Z)
t = CircleSector(P, W, V)
c_1 = CircleSector(Q, B_1, A_1)
d_1 = CircleSector(Q, C_1, B_1)
m = Segment(T, V)
n = Segment(W, U)
E_1 = Point(b)
F_1 = Point(l)
a_1 = Segment(F_1, B_1)
b_1 = Segment(E_1, A_1)
G_1 = (14.34, -2.96)
e_1 = Circle(G_1, 1.0)
f_1 = Line(G_1, yAxis)
g_1 = Line(G_1, xAxis)
H_1 = Intersect(e_1, g_1, 1.0)
I_1 = Intersect(e_1, g_1, 2.0)
h_1 = Segment(H_1, I_1)
J_1 = Intersect(e_1, f_1, 1.0)
K_1 = Intersect(e_1, f_1, 2.0)
i_1 = Segment(J_1, K_1)
L_1 = (13.32, -5.36)
k_1 = CircleSector(G_1, I_1, J_1)
M_1 = Point(g_1)
p_1 = Circle(M_1, 1.0)
j_1 = Line(M_1, yAxis)
N_1 = Intersect(p_1, j_1, 1.0)
O_1 = Intersect(p_1, g_1, 2.0)
P_1 = Intersect(p_1, j_1, 2.0)
Q_1 = Intersect(p_1, g_1, 1.0)
l_1 = Segment(Q_1, M_1)
m_1 = Segment(M_1, O_1)
n_1 = Segment(M_1, N_1)
q_1 = Segment(M_1, P_1)
r_1 = CircleSector(M_1, O_1, N_1)
s_1 = CircleSector(M_1, P_1, O_1)
R_1 = (-3.62, 3.3200000000000003)
S_1 = Point(k_1)
T_1 = Point(k_1)
U_1 = Point(k_1)
V_1 = Point(k_1)
t_1 = Line(V_1, xAxis)
W_1 = Point(t_1)
c_2 = Circle(W_1, 1.0)
a_2 = Line(W_1, yAxis)
Z_1 = Intersect(c_2, t_1, 1.0)
A_2 = Intersect(c_2, t_1, 2.0)
B_2 = Intersect(c_2, a_2, 1.0)
b_2 = Segment(W_1, B_2)
d_2 = Segment(W_1, A_2)
e_2 = Segment(W_1, Z_1)
f_2 = CircleSector(W_1, A_2, B_2)
C_2 = Point(k_1)
D_2 = Point(k_1)
g_2 = Line(C_2, yAxis)
E_2 = Point(g_2)
h_2 = Circle(E_2, 1.0)
i_2 = Line(E_2, yAxis)
j_2 = Line(E_2, xAxis)
F_2 = Point(i_2)
G_2 = Intersect(h_2, j_2, 2.0)
k_2 = CircleSector(E_2, F_2, G_2)
H_2 = Point(r_1)
l_2 = Line(H_2, i_2)
I_2 = Intersect(j_2, l_2)
p_2 = Circle(I_2, 1.0)
J_2 = Intersect(p_2, l_2, 2.0)
K_2 = Intersect(p_2, j_2, 2.0)
q_2 = CircleSector(I_2, J_2, K_2)
L_2 = Point(f_2)
M_2 = Intersect(r_1, l_2, 1.0)
N_2 = Intersect(r_1, l_2, 1.0)
m_2 = Line(M_2, l_2)
n_2 = Line(L_2, i_2)
O_2 = Intersect(j_2, n_2)
r_2 = Circle(O_2, 1.0)
P_2 = Intersect(r_2, n_2, 2.0)
Q_2 = Intersect(r_2, j_2, 2.0)
s_2 = CircleSector(O_2, P_2, Q_2)
R_2 = (15.36, -4.32)
t_2 = Circle(R_2, 1.0)
a_3 = Line(R_2, yAxis)
b_3 = Line(R_2, xAxis)
S_2 = Point(b_3)
T_2 = Intersect(t_2, a_3, 2.0)
c_3 = CircleSector(R_2, S_2, T_2)
U_2 = Point(j_2)
d_3 = Line(U_2, a_3)
V_2 = Intersect(b_3, d_3)
e_3 = Circle(V_2, 1.0)
W_2 = Point(b_3)
Z_2 = Intersect(e_3, d_3, 2.0)
f_3 = CircleSector(V_2, W_2, Z_2)
A_3 = Point(j_2)
g_3 = Line(A_3, n_2)
B_3 = Intersect(b_3, g_3)
h_3 = Circle(B_3, 1.0)
C_3 = Point(b_3)
D_3 = Intersect(h_3, g_3, 2.0)
k_3 = CircleSector(B_3, C_3, D_3)