Gegner mit dem Ball

Tor

geteilter Winkel

Position 3

Position 2

Position 1

A = (5.025410684836766, 6)
B = (11.025410684836766, 6)
a = Line(A, B)
C = (5.025410684836766, 8)
D = (11.025410684836766, 8)
Vieleck1, c_1, a_1, b_1, d_1 = Polygon(C, A, B, D)
E = Intersect(a, yAxis)
F = Point(a)
H = (10.748079120928393, -3.1582109009824175)
rechterSchenkel = Segment(H, B)
linkerSchenkel = Segment(H, A)
I = Intersect(xAxis, yAxis)
J = Point(xAxis)
d = Segment(E, I)
e = Segment(I, J)
f = Segment(F, J)
Vieleck2, b_2, h, a_2 = Polygon(H, A, B)
α = Angle(B, H, A)
c, g = AngularBisector(rechterSchenkel, linkerSchenkel)
β = Angle(rechterSchenkel, c)
γ = Angle(c, linkerSchenkel)
i = true
j, k = AngularBisector(rechterSchenkel, linkerSchenkel)
G = Point(j)
K = Point(j)
L = Point(j)
b = Ray(H, G)