C an g spiegeln

D an g spiegeln

C' und D' verbinden

Schnittpunkte von g mit [CC'] und [DD'] anzeigen

E, F, G an g spiegeln

E', F', G' verbinden

A = Point(yAxis)
B = Intersect(xAxis, yAxis)
g = Line(A, B)
C = (-2.34, 4.36)
D = (-1.7143208067319933, 5.7910689147514764)
b = Segment(C, D)
E = (-2.444349391491826, -0.7251121566233341)
F = (-0.9842922219721589, 1.437935501924321)
c = Segment(E, F)
G = (-2.74, 3.02)
d = Segment(F, G)
e = Segment(G, E)
α = Angle(G, F, E)
C' = Mirror(C, g)
D' = Mirror(D, g)
b' = Segment(C', D')
F' = Mirror(F, g)
G' = Mirror(G, g)
d' = Segment(F', G')
E' = Mirror(E, g)
f = Segment(F', E')
g_1 = Segment(E', G')
α' = Angle(E', F', G')
h = Segment(C, C')
i = Segment(D, D')
j = Segment(G, G')
k = Segment(F, F')
l = Segment(E, E')
γ = Angle(i, g)
δ = Angle(h, g)
ε = Angle(j, g)
ζ = Angle(k, g)
η = Angle(l, g)
m = true
n = true
o = true
H = Intersect(g, i)
I = Intersect(g, h)
J = Intersect(g, j)
K = Intersect(g, k)
L = Intersect(g, l)
a = true
p = true
q = true