geometrische Figur

Gerade 1

Gerade 2

Gerade 3

Gerade 4

D = (-3, 4)
B = (-2, 1)
a = Segment(B, D)
b = LineBisector(a)
A = Point(b)
C = Mirror(A, a)
poly1, c, b_1, d, a_1 = Polygon(A, B, C, D)
E = Intersect(a, b)
F = (-3.8061250927130916, 2.692057343124496)
G = (-1.3709565680182854, 3.513110332293626)
e = Line(F, G)
H = Point(e)
I = Point(e)
J = Point(e)
K = (-2.891770627502015, 1.9363153871847287)
L = (-1.8561242434364076, 2.2908609961441257)
f = Line(K, L)
g = CircleArc(E, K, L)
i = Segment(A, C)
α, β, γ, δ = Angle(poly1)
abstandCD = Distance(C, D)
TextCD: "\overline{" + (Name[C]) + (Name[D]) + "} \, = \, " + abstandCD
abstandDA = Distance(D, A)
TextDA: "\overline{" + (Name[D]) + (Name[A]) + "} \, = \, " + abstandDA
abstandAB = Distance(A, B)
TextAB: "\overline{" + (Name[A]) + (Name[B]) + "} \, = \, " + abstandAB
abstandBC = Distance(B, C)
TextBC: "\overline{" + (Name[B]) + (Name[C]) + "} \, = \, " + abstandBC
h = Segment(A, C)
j = Segment(D, B)
k = false
l = Line(D, B)
m = Line(A, C)
M = Midpoint(a_1)
p = Line(M, E)
ε = Angle(a_1, l)
N = Point(l)
O = Point(poly1)
ζ = Angle(N, D, O)
P = Point(poly1)
Q = Point(m)
R = Point(poly1)
η = Angle(P, C, Q)
θ = Angle(Q, C, R)
S = Intersect(b_1, p)
T = Point(p)
ι = Angle(C, S, T)
κ = Angle(T, S, B)
n = OrthogonalLine(E, d)
U = Intersect(c, n)
abstandUA = Distance(U, A)
TextUA: "\overline{" + (Name[U]) + (Name[A]) + "} \, = \, " + abstandUA
abstandBU = Distance(B, U)
TextBU: "\overline{" + (Name[B]) + (Name[U]) + "} \, = \, " + abstandBU
q = Segment(B, U)
r = Segment(U, A)
V = Point(n)
λ = Angle(B, U, V)
o = false
s = false
t = false
u = false