Höhen anzeigen

Ziehe hier,
 um Dreieck zu drehen

A = (2, 1)
B = (6, 1)
C = (5, 5)
poly1, c_2, a, b = Polygon(A, B, C)
M_b = Midpoint(b)
M_2 = Midpoint(a)
poly2, c_1, d, e = Polygon(M_b, M_2, C)
poly3, c, b_1, e_1, d_1 = Polygon(A, B, M_2, M_b)
α = 0 rad (slider from 0 to 3.141592653589793, step 0.017453292519943295)
D' = Rotate(M_b, -α, M_2)
E' = Rotate(M_2, -α, M_2)
C' = Rotate(C, -α, M_2)
poly2', c', d', e' = Polygon(D', E', C')
F = Point(c)
h_2 = Segment(C, F)
G = Point(c)
h_1 = Segment(M_b, G)
β = Angle(B, F, C)
γ = Angle(F, G, M_b)
f = false